#!/bin/sh

# Slackware build script for nevernoid

# Written by B. Watson (yalhcru@gmail.com)

PRGNAM=nevernoid
ARCHIVE="NeverNoid_v12_linux_x86.tar.gz"
VERSION=${VERSION:-1.2}
ARCH=i486  # which might be a lie! (we dunno how it was compiled)
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}

CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

# Binary-only package, so no CFLAGS here

set -e

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM
tar xvf $CWD/$ARCHIVE
cd $PRGNAM
chown -R root:root .
chmod -R a-s,u+w,go+r-w .
find . -type f -print0 | xargs -0 chmod 644

mkdir -p $PKG/usr/libexec $PKG/usr/games $PKG/usr/share/$PRGNAM
install -m0755 -o root -g root $PRGNAM $PKG/usr/libexec
cp -r fonts maps music sounds sprites $PKG/usr/share/$PRGNAM

# game expects to be run from within its data directory like a windows app,
# and expects to write highscore/settings data to the same place. Wrapper
# script allows system-wide installation with per-user data.
install -m0755 -o root -g root $CWD/$PRGNAM.wrapper $PKG/usr/games/$PRGNAM

mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
sed 's/\r//g' readme.txt > $PKG/usr/doc/$PRGNAM-$VERSION/readme.txt
cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README_SBo.txt
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild

mkdir -p $PKG/usr/share/applications
cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications

# Oddly, there's no win32 icon for this game...
# Don't laugh, I made this icon from a screenshot of the title screen
# in the gimp. Took about 10 minutes plus lots of cussing & head-scratching.
# If anyone who actually knows anything at all about graphic design would
# like to do a better icon, email me.
mkdir -p $PKG/usr/share/pixmaps
cp $CWD/$PRGNAM.png $PKG/usr/share/pixmaps

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
